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Morrowind application load error
Morrowind application load error












AiActivate doesn't work if you give a argument. It will only pick up objects in the cell does not check for objects in inventory. Just like NPCs, abilities, diseases or curses added to a creature ID by dialogue results or their local script will be added to any new instance of the creature.

morrowind application load error

The note " creatures killed with curse spell effects on them cause all other creatures of that type to have the same curse on them": this has nothing to do with the creature being killed or the effect being of the Curse type. In the given example, "container"->Activate will work, but only if the container has been manually opened in the session before, and loaded within 72 hours. The addition of ", player" is simply ignored, and it does the same thing as "Activate" alone. There is no undocumented feature by specifying the player after the function ( ->Activate, player).

morrowind application load error

When looking up a function in MSFD do read beyond the description and through its notes and comments, which contain valuable information. MSFD, 9th edition, still contains a few errors (some inherited from the original Construction Set manual), but is otherwise generally correct and is the most comprehensive guide available. This file is hosted at Morrowind Modding History, and is a complete guide to how to write and edit scripts in Morrowind.














Morrowind application load error